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CG 3D Artist

19+ Years of Industry Experience
Supervisor | Lead | Senior


Unreal Engine
Crowd Development
3D Vehicles | 3D Hard Surface | 3D Environments
Generalist
Team Management

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BIO

A creative, strategic, technical CG 3D Artist with 19+ years of experience in the animation and video gaming industries.

Since arriving on the professional scene in 2005, I have worked on a wide variety of creative projects. I specialize in unreal engine, crowd development, 3D assets creation, workflow improvements, pipeline improvements, project planning, team management, outsource management and generalist.

As a part of my continuous professional development, I am always keeping up to date with industry trends and new software launches/enhancements.

01

MOVIES AND SERIES

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Unicorn Academy

Madagascar A Little Wild

Barbie [Multiple Movies + Series]

Made By Maddie

Octonauts

ReBoot The Guardian Code

02

VIDEO GAMES

Gears Of War

Need For Speed World

Need For Speed The Run

Sleeping Dogs

Need For Speed Undercover

Need For Speed Pro Street

Skate

Need For Speed Carbon 

Need For Speed Most Wanted

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AREAS OF EXPERTISE

Unreal Engine

Crowd Development

3D Assets Creation

Gaea

Generalist

Workflow Improvements

Project Planning

Team Management

Outsource Team Management

TECHNICAL SKILLS

Autodesk Maya

Autodesk 3ds Max

Unreal Engine

Golaem Crowd

Substance Painter

ZBrush

Adobe Photoshop

ShotGrid

Adobe Premiere Pro

Adobe After Effects

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