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CG 3D Artist
19+ Years of Industry Experience
Supervisor | Lead | Senior
Unreal Engine
Crowd Development
3D Vehicles | 3D Hard Surface | 3D Environments
Generalist
Team Management
BIO
A creative, strategic, technical CG 3D Artist with 19+ years of experience in the animation and video gaming industries.
Since arriving on the professional scene in 2005, I have worked on a wide variety of creative projects. I specialize in unreal engine, crowd development, 3D assets creation, workflow improvements, pipeline improvements, project planning, team management, outsource management and generalist.
As a part of my continuous professional development, I am always keeping up to date with industry trends and new software launches/enhancements.
01
MOVIES AND SERIES
Unicorn Academy
Madagascar A Little Wild
Barbie [Multiple Movies + Series]
Made By Maddie
Octonauts
ReBoot The Guardian Code
02
VIDEO GAMES
Gears Of War
Need For Speed World
Need For Speed The Run
Sleeping Dogs
Need For Speed Undercover
Need For Speed Pro Street
Skate
Need For Speed Carbon
Need For Speed Most Wanted
AREAS OF EXPERTISE
Unreal Engine
Crowd Development
3D Assets Creation
Gaea
Generalist
Workflow Improvements
Project Planning
Team Management
Outsource Team Management
TECHNICAL SKILLS
Autodesk Maya
Autodesk 3ds Max
Unreal Engine
Golaem Crowd
Substance Painter
ZBrush
Adobe Photoshop
ShotGrid
Adobe Premiere Pro
Adobe After Effects
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